Command bakes geometry with displacement mapping into a polygonal object.
|Long name (short name)||Argument Types||Properties|
When used, only the bounding box scale for the displaced object is found. Flag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.displacementToPoly
import pymel.core as pm # To bake the rendered geometry and create a new meshShape, for the # selected geometry shape use: pm.displacementToPoly()