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  • Luma Helps Bring "Wolverine" to a Thrilling Close


    VFX Studio Delivers 125 Shots for Latest X-Men Epic

     

    LOS ANGELES - When X-Men Origins: Wolverine thunders to its conclusion, it does so with all of the fury and firepower one would expect from the year's most anticipated superhero blockbuster.

    The film's climax, of course, is a visual effects tour de force, and much of the juice is supplied courtesy of Luma Pictures. The Venice, Calif. visual effects studio created 125 visual effects shots for the film, the lion's share of which appear in the concluding "Aftermath" sequence. Luma created the CG environment where the scene takes place-a destroyed nuclear reactor and its environs-as well as the huge assortment of dust, debris and other atmospherics that accompanies the mayhem. Most significantly, its team of animators produced photo-real CG doubles for several of the film's mutant cast, including Victor Creed (Sabretooth), as well as Wolverine's adamantium claws. In a testament to its own super-sized skills, Luma completed all this work in just seven weeks.

     

    In creating the 3D environment representing the smashed nuclear facility, Luma went to great lengths to make the scene look real. "We flew a crew to Sacramento to photograph decommissioned cooling towers and industrial complexes as reference for our 3D replicas," recalls Luma VFX supervisor Vince Cirelli. "We also analyzed reference material of large structures that had been demolished to better understand how certain building materials fracture under stress. Those elements helped us to create a believable, post-apocalyptic environment that provides the stage for the final minutes of the film."

    Luma Pictures has a stellar reputation for CG characters and doubles, through its work on such films as Underworld: Evolution, City of Ember and Primeval, but the short deadline for Wolverine posed a unique challenge. While Luma usually produces CG characters in a modular manner to provide maximum flexibility for lighting and environmental conditions, that simply wasn't possible in this case.

     

    "As we had just five weeks to finalize photo-real humans, we decided to build the characters for the shots," explains Cirelli. "The lighting was developed for the shots and texture artists worked inside of the lighter's scene files to tweak shaders and balance textures so that they could be exported as the hero asset and rendered. This method allowed us to render photo-real humanoids that held up close to camera in just a few weeks."

     

    For the Aftermath sequence actors were shot on green screen and were then integrated into multiple 3D environments. Luma artists had to make subtle adjustments to the lighting, shading and color tones of the real actors to ensure they reflected the light from the digital environments.

    "It required articulate rotoscoping and various keying techniques to skew the tonal range-a delicate balance that, if not handled correctly, could have made the actors look processed or compy," Cirelli notes. "As a further complication, the 3D environment into which the actors were being comped was going through continual refinement through the very end."

     

    The complexity of the shots, with their multitude of live and digital elements, made it difficult to maintain visual continuity. Luma produced a number of "tent-pole" composites to provide a reference for color, lighting and shading values, but as the sequence was constantly evolving, there was a repeated need to refine the look. "We were frequently required to apply significant changes across the entire sequence of 100-plus shots for the purpose of studio screenings," observes digital effects supervisor Justin Johnson.

    "We met the challenge by relying heavily on Assimilate's Scratch playback and color grading system for real time adjustments during client review sessions," adds VFX producer Steve Griffith.

    While the deadline pressure was daunting, Luma has developed its pipeline (which employs a mix of off-the-shelf and proprietary technology) to process extremely complex work with great efficiency. Additionally, the studio's staff was turned on by the opportunity to contribute to a critical sequence in a film that is sure to command a huge, worldwide audience. "Our entire staff rallied together," says senior VFX producer Steven Swanson. "Their grace under pressure-and the quality of the resulting work-is a testament to the incredible talent and work ethic of our artists and managers."

     

    Luma was accorded high marks by the production team for its ability to deliver under pressure. "It was a great experience for me working with the crew at Luma," said Craig Lyn, an additional visual effects supervisor on the film. "They're a talented and professional group who always strove to deliver what was asked...then busted their asses to do more."

    Luma Pictures executive VFX supervisor Payam Shohadai was pleased by the effort put in by his team. "We garnered a lot of compliments for our workflow and for the work itself," Shohadai recalls. "The studio's appreciation of our flexibility and responsiveness has led to award of additional complex creature work for an upcoming Fox film." Luma is currently working on three more film projects, including the new Coen Brothers film A Serious Man (Paramount Vantage).

    Luma Pictures is a leading provider of visual effects services to Hollywood with a reputation for artistic integrity, technical innovation and efficient production. The company served as lead visual effects provider on multiple Academy Award Winner No Country for Old Men (Paramount Vantage), as well as recent releases such as Hancock (Columbia Pictures) and City of Ember (Walden Media). Some of the studio's other credits include Pirates of the Caribbean: At Worlds End (Walt Disney Pictures), Apocalypto (Buena Vista/Icon), Underworld 3 (ScreenGems/Lakeshore), and Burn After Reading (Focus Features).

    Press Releases


    2010 | 2009 | 2008 | 2007 | 2006 | 2005 | 2004 | 2003
    • 02-12   Come on, Sneak. A. Peak.

      And see how Luma Pictures brought Medusa and Poseidon to life on the big screen

    • 08-02   Luma Re-Teamed with Joel & Ethan Coen for A Serious Man

      Film's Sole VFX Supplier, Studio Delivers 100 Shots Including 3D Village and Panoramic 3D Matte Paintings

      07-01   Luma Pictures Applies Its Wizardry to HP6

      Studio's Clever Illusions Include a Bronze Owl, a Mysterious "Love Potion", Flying Books and a Malevolent Necklace

      04-29   Luma Helps Bring "Wolverine" to a Thrilling Close

      VFX Studio Delivers 125 Shots for Latest X-Men Epic

      04-01   Lindsay Burnett Joins Luma as Director of Business Development

    • 10-20   Luma is the Powerhouse that Lights the "City of Ember"

      Massive CG Environments, Water Simulations and a Giant Star Nosed Mole Highlight 100+ Shot VFX Package

    • 11-06   Luma Creates Texas-Size VFX for "No Country for Old Men"

      Studio Sole VFX Vendor for Coen Brothers Drama

      04-27   Luma Achieves Towering Results for "Pirates of the Caribbean: At World's End"

      Working in support of ILM, studio ropes in films' spectacular "Calypso" sequence

      03-23   Luma Pictures delivers invisible VFX for "First Snow"

      01-09   Luma goes croc hunting with Touchstone's "Primeval"

      In one of its most technically ambitious projects to date, Luma Pictures served as lead visual effects house for PRIMEVAL, Touchstone Pictures' new horror film

    • 12-05   Luma reates beautiful intense VFX for "Apocalypto"

      Studio Tapped to Produce Everything for a CG Butterfly to Intense Action for Jungle Epic

      12-04   Luma Creates a White Christmas for "The Holiday"

      Luma Pictures made sure there was snow for The Holiday in providing visualeffects services for Sony Pictures' new romantic comedy.

      12-01   Luma is excited to begin work on the latest Cohen Brothers feature film project No Country for Old Men

      Acclaimed filmmakers joel and Ethan Coen will write and direct it for a2007 release

      09-07   Luma Pictures Works Magic in "The Covenant"

      Studio Ventures into the Supernatural with Renny Harlin Thriller

      05-01   Luma goes on the hunt for a Killer Crocodile with the latest award of Touchstone Pictures'"Primeval"

      Luma will take this one on, solo, as it increases its presence as a VFX contender in themarket

      01-13   Luma Hits New Heights with "Underworld: Evolution"

      A Lead House on Sci-Fi Spectacular Studio Reveals Its Mastery of Creatures & 3D Environments

    • 09-29   Luma Pictures Takes a Bite Out of "Into the Blue"

      Studio Creates 3D Sharks & Gore for Ocean Thriller

      08-23   Luma Delivers 200+ CG Shots for Lakeshore's "The Cave"

      3D Creatures that Battle Humans and Sprawling Underground Environments Highlight Huge CG Package

      06-20   Luma Signs with Finn Saxon for Commercial Representation

      05-31   Luma Pictures Tames the Beast for Nike

      CG Studio Blends Nature and Basketball in First TV Commercial Assignment

      03-22   Luma Pictures Tapped for VFX on "Underworld II"

    • 09-16   Luma Completes 150 VFX Shots for "Sky Captain and the World of Tomorrow"

      Santa Monica Studio Creates Films' Stunning Underwater Battle

      09-07   Luma Pictures Powers "Zoom"

      Studio Creates VFX for Sony Pictures Release

      02-18   Luma Pictures Expands, Moves to Santa Monica

      Animation & EFX Studio Eyes Commercial Work, Embarks on Key Feature Projects

    • 12-03   Luma Creates Invisible Effects Robert Benton's "The Human Stain"

      Boutique VFX House Creates Innovative and Invisible Visuals for Film Starring Kidman and Hopkins

      12-01   Luma Pictures is Coming to Town with "Bad Santa"

      09-30   Luma Explores the World of Vampires and Werewolves for "Underworld"

      Visual Effects House Crafts 3D Environments, Creature Transformation and More for Stylish Horror Film

      08-26   Luma Pictures Wins VFX Package for "Wicker Park"

      07-01   Luma Debuts with EFX for Charlie's Angels: Full Throttle

      Los Angeles Visual Effects House Produces EFX Packages as Vendor for Sony Pictures Imageworks

  • Buzz


    Luma Pictures Percy Jackson Round-Table

    animationmagazine.net

    Vincent Cirelli (vfx supervisor), John Cassella (senior fx TD), Richard Sutherland (CG supervisor), Raphael Pimentel (animation supervisor) and Steve Griffith (vfx producer) give us their insights on Venice, Calif.-based Luma's mythical effects work on Percy Jackson and the Olympians: The Lightning Thief.



    The Making of City of Ember

    cgchannel.com

    CG Channel goes behind the scenes of City of Ember with Luma Pictures



    Luma Pictures Calls Tails in No Country for Old Men

    vfxtalk.com

    Luma Pictures helped recreate the brutal, untamed landscape of the New American West in providing visual effects for the new Coen Brothers film No Country for Old Men.



    Luma Pictures: Monsters Galore

    apple.com

    Luma Pictures on Apple Pro



    Luma Pictures on fxguide

    fxguide.com

    In this fxpodcast we talk with Chris Sage, VP of operations at Luma Pictures, an artist driven facility in Venice California that does high end visual effects.



    Luma Pictures Provides VFX for Zoom

    postmagazine.com

    The studio's work included visual effects design, compositing and 3D animation. Among the latter were three scenes demonstrating the powers of the students at a super hero academy.



    VFXTalk Interviews Luma to Bring You the Magic of The Covenant

    vfxtalk.com

    VFXTalk is pleased to present you with a exclusive interview with the VFX team at Luma Pictures covering their recent work on The Covenant!